The current code assumes that the added weapon is not yet active, so weapons that become active sooner will be replaced with slot 1.
Pull request #46 only works if it is a CSO weapon and became active early.
Rewrite for non CSO weapons and CSO weapons that behave the way nzombies want (not sure if they exist)
The current code assumes that the added weapon is not yet active, so weapons that become active sooner will be replaced with slot 1. Pull request #46 only works if it is a CSO weapon and became active early. Rewrite for non CSO weapons and CSO weapons that behave the way nzombies want (not sure if they exist)