nadako / TinkStateSharp

Handle those pesky states, now in C#
https://nadako.github.io/TinkStateSharp/
The Unlicense
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Add Godot scheduler and lifetime helpers. #17

Closed nadako closed 1 year ago

nadako commented 1 year ago

Godot is a super nice open-source game engine and it supports C#, so this library might be useful there as well. We just need to provide a Scheduler implementation and some helpers to align bindings lifetime to the scene nodes.

I experimented a bit and it definitely works, now I just need to polish it and provide an easy way to install the library into a Godot project.

https://user-images.githubusercontent.com/49749/222299856-a2165e8d-74ed-4112-b174-424611530493.mp4

nadako commented 1 year ago

I will close this as the scheduler is now there and I probably won't be adding much more suport until I actually will be making a project with Godot/C# so I can battle-test the lifetime management code.