Open FoxComment opened 1 year ago
Ooooh, that looks really good. I'd like to integrate this when I can! UI is difficult.
I won't be able to get around to it for a while though, thanks for the mock ups!
I'm new in all the gihtub stuff and not sure how averything works, but just saying that I can send all my assets and other things if needed~ Including my custom C# script that I wanted to share as a mod at one point. Also the Inventory UI is not really finalized, I gave up on it after fiqured out that I'm... too silly for uploading mod to steam. Guess it's not even possible to use custom C# in it anyway
I'm new in all the gihtub stuff and not sure how averything works, but just saying that I can send all my assets and other things if needed~ Including my custom C# script that I wanted to share as a mod at one point. Also the Inventory UI is not really finalized, I gave up on it after fiqured out that I'm... too silly for uploading mod to steam. Guess it's not even possible to use custom C# in it anyway
You can actually include custom C#, you'll just have to run it by me is all! I can include it in the main game via pull request, then mods can use it freely. Just let me know!
I kinda like the programmers art in games, but compare to games' environment HUD and some other UI related things look a bit sluggish, so I made a bit of a redisign of things. Just wonder if I can share or do anything else with my work~ I also been planning on making other design that more fits into the games' artstyle.
Plus I also fixed some of UI overlapping issues where Stats bar, Chat and Quest scroll draws over Inventory.
HUD redesign (steam artwork)
Inventory redesign (steam artwork)