naelstrof / UnityJigglePhysics

A unity addon for adding stretchy bouncy physics to bones and meshes.
MIT License
281 stars 33 forks source link

Incorrect documentation. #10

Open naelstrof opened 2 years ago

naelstrof commented 2 years ago

Unity 2019LTS uses Vector 1 instead of float, adding a section with the slightly different settings would be nice: 2019LTShdrp

Also, the current docs shows incorrect setup for shader graph, as the graph takes an absolute vertex position, not an offset: image