Open DawarAlvi opened 10 months ago
There's no such option unfortunately, however you can get very similar results by doing things like-- if you want a 90 degree limit you could set Blend to 0.5.
Every time I feel like I need an angle limit, I can get what I want by playing with the settings. This gets more difficult depending on how varied the forces are on your characters though.
I would like to know if we can limit the amount a joint can rotate per axis, similar to a Configurable Joint Angular Limit options. An option on the JiggleRigbuilder that affects only the root or on the Jiggle Settings that affect all the joints in the chain (except for the ignored transforms) would work really well.