naelstrof / VRPlayspaceMover

A little app that lets you adjust your play-space by gripping the universe!
MIT License
159 stars 35 forks source link

Feet problems #18

Open rozeface opened 5 years ago

rozeface commented 5 years ago

Upon shifting my play space around (inside of VRchat in this instance), all works fine and my whole body follows me properly etc, however the feet for whatever reason always have a trip. Upon leaving the original center of my playspace my avatar's feet favor that position. i.e. moving to the right makes my feet point to the left and so on, causing my legs to be a mess if I go too far from the original center before moving around. My oculus chaperone will follow me around but I can see the steam play space boundaries staying at my original position. At first just the feet twist and point to the center, legs get a little weird furthering my distance. Perhaps it is normal for the playspace to show that it never moves? Maybe I am missing something obvious but I am not quite sure how to go about fixing it in regards to my feet and legs upon leaving the original area

FoleyFx commented 5 years ago

Similar problem with me, i use kinect360+driver4vr for full body tracking. I noticed it works to some point, until i press the reset button, that make the balls (the hips and feet tracker) teleport some distance behind me breaking my character, i can fix it fine since i have 360 rotation i just walk to the balls again, but if i press the reset button more than 3 times, it breaks the feet of the character, they point down or start rotating like crazy when i move the headtset. The only way i found to fix this was closing the game and going in that white circular room in steamvr, it shows im really far from the center, then i follow the direction the feet controllers are pointing until they fix themselves. This renders playspace unusable for me as the fix obligate me to leave the game to do it, i'm going to try removing the reset button to see how that works for me