Open GoogleCodeExporter opened 8 years ago
Here's the hints. See FAQ in Wiki also for some tips to improve the accuracy of
pose detection.
(1) Wide Shot: Form "L" by lower arms. (right arm upright & left arm level.)
(2) Emerium Beam (Yellow): Place both hands right front of forehead. Elbows
should be wide open. Don't cover your head too much by your hands because the
camera needs to know where your head is.
(2) Emerium Beam (Green): Keep left lower arm level in front of chest, and
place left hand close to neck. Keep right hand lower than left.
Original comment by tom...@gmail.com
on 18 Jan 2011 at 10:53
Attachments:
Hi, ive tried the poses you refere to on the picture. this video is me trying
to get them to work (i know it is low qual!)
http://www.youtube.com/watch?v=BiBfHvR5VUM
Maybe you can say what I am doing wrong. Or is it my GPU?
Original comment by martin.e...@gmail.com
on 18 Jan 2011 at 1:36
Martin, if this video captures your screen fairly correctly, it seems the frame
rate is too low. This software is designed to work on higher frame rate such as
15 frames/sec at least, but your frame rate looks about one or two per second
which would make the pose detection difficult. Perhaps you need another PC at
higher performance.
The resaon is you need to stay on the same pose for several frames to trigger a
power. It would be less than a half second if you had enough frame rate, but it
could be several seconds at a low frame rate.
I may be able to make some code change this weekend to make it a little easier
at a low frame rate. However, note that the beams would not look very neat at
this frame rate anyway.
Original comment by tom...@gmail.com
on 18 Jan 2011 at 8:14
No that is just because it is a low qual video! just 2 sec. and I will upload a
much better video! belive me...the framerate is accelent!
Original comment by martin.e...@gmail.com
on 18 Jan 2011 at 8:25
here you go. http://www.youtube.com/watch?v=2bte0Zj86dA
see the framerate..thats not an issue
Original comment by martin.e...@gmail.com
on 18 Jan 2011 at 8:43
Hmm, if so, it is difficult to say... I think your pose is fine. (Only one
thing -- use your left arm, not right arm, to fire Emerium Beam Green.) Thanks
for showing me another video that captures the frame rate more accurately. It
may give me some more idea.
Original comment by tom...@gmail.com
on 18 Jan 2011 at 8:45
thanks for quick respons. I hope you can fix the issue even though you dont
know what the solution is yet!-) And thanks again for a great kinecthack!
Martin
Original comment by martin.e...@gmail.com
on 18 Jan 2011 at 9:00
Now I have looked at your video and, yes, you are correct. The frame rate is
not an issue here.
One possibility I can think of is the difference in the size of the body. I
tuned the pose detection parameters (like "your hand and your head must be
within this distance") based on the size of my body (160cm tall). If your are a
person much bigger than me, those parameters could be too small (severe) for
you. I'm not sure, but just a possibility.
p.s. Note the pose detection is left-right sensitive.
Original comment by tom...@gmail.com
on 18 Jan 2011 at 9:04
ok that could maybe be it, since im 190 cm tall. Dammit ;-) I was very much
looking forward to try it.
Original comment by martin.e...@gmail.com
on 18 Jan 2011 at 9:50
I will create a more "generous" version later and upload here so that you can
try and prove this hypothesis. Thanks for your help and patience.
Original comment by tom...@gmail.com
on 18 Jan 2011 at 9:55
Martin, I created a "trigger happy" version with looser (maybe a little too
loose) pose detection parameters for the experimental purpose. Please download
the attachment, place it in the same directory as kinect-ultra.exe, and try it.
Does it work?
If yes, also let me know how you feel with the pose detection. (e.g. a kind of
OK, too loose, still difficult, it's a fun!, etc.) If no unfortunately, I would
need to investigate some more.
Thanks!
Original comment by tom...@gmail.com
on 19 Jan 2011 at 9:48
Attachments:
Yes! That was it! Its works for me now. thanks for the quick support.
Original comment by martin.e...@gmail.com
on 19 Jan 2011 at 3:05
Thanks for your feedback. I plan to add a feature to adjust the sensitivity by
hitting some key.
Original comment by tom...@gmail.com
on 20 Jan 2011 at 1:29
"Trigger Happy Mode" released in V0.1d.
Original comment by tom...@gmail.com
on 22 Jan 2011 at 9:10
I noticed that I had made the detection of Wideshot more strict than intended,
so I fixed it also in 0.1e.
Original comment by tom...@gmail.com
on 6 Mar 2011 at 4:52
Original issue reported on code.google.com by
martin.e...@gmail.com
on 18 Jan 2011 at 9:40