Closed GoogleCodeExporter closed 9 years ago
Details of protocol now documented on wiki after reverse engineering the source
code.
http://simspark.sourceforge.net/wiki/index.php/Network_Protocol#Command_Messages
_from_Coach.2FTrainer
Original comment by drewnoakes
on 21 Jun 2010 at 10:22
Have implemented this functionality in 'Wizard' and added a sample class to
TinMan.Samples.CSharp. The focus is on sending commands rather than receiving
updates. Messages sent from the server may be read, but only the raw string
s-expression is returned. The new class is pretty straightforward and
documented.
So, item 3 from the above will not make the cut as I can't see a case for it
apart from building a .NET visualisation, which is a large enough task to
revisit this lone point as a separate issue, if ever required.
Original comment by drewnoakes
on 21 Jun 2010 at 12:09
Original comment by drewnoakes
on 6 Apr 2011 at 3:00
Original issue reported on code.google.com by
drewnoakes
on 14 Jun 2010 at 6:10