naia-lib / naia

a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
Apache License 2.0
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Future feature plans #113

Open cBournhonesque opened 1 year ago

cBournhonesque commented 1 year ago

Hey, I'm just opening this to keep track of the future features we talked about. Feel free to close if you track them somewhere else! :)

connorcarpenter commented 1 year ago

Release 0.16 implemented 3 of the above 4 points:

connorcarpenter commented 1 year ago

Release 0.17 implemented the time synchronization refactor.

connorcarpenter commented 1 year ago

Release 0.18 implemented fragmentation of large Messages Release 0.19 implemented Client-authoritative Entities

connorcarpenter commented 1 year ago

Release 0.20 implemented transport layer abstraction, with built-in implementations for UDP & WebRTC

Next plans for Naia is:

Network-synced Resources