Closed Rofl113 closed 3 years ago
Add to file SceneDelegate:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // ... // Check Url if connectionOptions.urlContext.isEmpty == false { systemEventsHandler?.sceneOpenURLContexts(connectionOptions.urlContext) } }
I've added that, thanks!
Add to file SceneDelegate: