nama-gatsuo / AzureKinectForUE

Exposes Azure Kinect Support for integration into Unreal Engine Applications.
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Solution for "Failed to start cameras!" Error #15

Open dot-mario opened 4 months ago

dot-mario commented 4 months ago

I encountered the "Failed to start cameras!" error when using the Azure Kinect plugin with UE5.2. After some investigation, I found a solution to this issue.

Solution:

Copy all files from the sdk\windows-desktop\amd64\release\bin directories of both Azure Kinect SDKs into the YourProjectFolder\Plugins\AzureKinectForUE\Binaries\Win64 directory.

This solution resolved the error for me, and now the cameras start correctly within UE5.2. I hope this helps others facing the same problem.