Closed Muparadzi closed 6 months ago
HandleTeamChange
in CrpgTeamSelectServerComponent.cs
adds players who wish to change from spectator to a list to include in the next team balance.
In conquest, the team balance only happens at the end of the warmup. Implementing it anywhere else in the gamemode would remove any consistency with attackers/defending swapping sides throughout the mode. Therefore, players waiting to join a team are stuck in limbo until the end of a map.
players are preventing from joining a team during a mission in-progress after they have been on the spectator team.
this is currently an issue in Conquest & Battle, presumably caused by the balancer not letting them select a team.