Open wolfshow opened 2 months ago
Blueretro works fine in this setup, i am using a 8bitdo n30 NES gamepad (note i only have one controller hooked up, but two should work).
For the blueretro I have the
Firmware:
v1.9.2 hw1 playstation
Advanced Config:
Src label: NES
Dst label: PSX/PS2
I did try to program the blueretro with the NES firmware and use the wiring configuration by fjpolo for 2 and 4 controllers but was unsuccessful (and use NES/NES for Src and Dst in the blueretro advanced config).
i notice no latency issues, and was able to beat super mario bros with no issues, but then again i am not an uber awesome speedrunner.
This setup also works with the snestang core (although i have to update the advanced config and use a ps4 controller to get all buttons, but it was fun trying to see how far i could get on super mario world with just 2 jump buttons.....
Hope this helps.
Also here are the pinouts, in case you are using a different esp32 module compatible with blueretro. Do not forget power and ground for the esp32 board, i have them tied to the tang 20k (5v and ground).
ESP32 TANG 20K
GPIO33 - DS2_CLK
GPIO32 - DS2_CMD
GPIO34 - DS2_ATTN
GPIO19 - DS2_DATA
Also here are the pinouts, in case you are using a different esp32 module compatible with blueretro. Do not forget power and ground for the esp32 board, i have them tied to the tang 20k (5v and ground).
ESP32 TANG 20K GPIO33 - DS2_CLK GPIO32 - DS2_CMD GPIO34 - DS2_ATTN GPIO19 - DS2_DATA
Thanks! will have a try.
any plan to support blueretro for tang nano 20K?