The reveal clip rects are defined as min-max points stored in Vec4. To support rotation, we'll have to add rotation/matrix component, which will require modifying the reveal shaders and pixel clipping function. Given rotated dialogue text is difficult to read and is not widely used, we don't feel the feature is worth the added complexity and potential breaking changes.
The reveal clip rects are defined as min-max points stored in Vec4. To support rotation, we'll have to add rotation/matrix component, which will require modifying the reveal shaders and pixel clipping function. Given rotated dialogue text is difficult to read and is not widely used, we don't feel the feature is worth the added complexity and potential breaking changes.