Seems like an old version of wgpu and wgsl shader version is being used.
Is it worth to update?
I would like to a compute shader with nannou, but there is an unresolvable clash if I use
2 wgpu versions it looks like.
Also the out of date wgpu makes the examples and docs for using wgpu and nannou out of sync and a
bit confusing.
I would be willing to contribute if help is needed.
Thanks.
You may have seen our plans to replace Nannou's backend with Bevy: #953. This will keep us up to date on wgpu as well as provide more sophisticated tools for building things like compute shaders!
Seems like an old version of wgpu and wgsl shader version is being used. Is it worth to update? I would like to a compute shader with nannou, but there is an unresolvable clash if I use 2 wgpu versions it looks like.
Also the out of date wgpu makes the examples and docs for using wgpu and nannou out of sync and a bit confusing.
I would be willing to contribute if help is needed. Thanks.