Open nanoandrew4 opened 7 years ago
Issue should not have been closed, was only partially fixed, still allows moving on NTP tiles if the tile change detection is prodded too much near the edges of the tiles
Fixed one tile change detection triggering multiple tile changes in commit 94f542eaa545bd73ba3c545f42a32940ef7aa3af Still WIP but improved stability
If moving onto a mountain tile with one tile above or below and to the right or left (making a small L shape), the tile change detection breaks and everything blows up (no errors but game breaks)
Movement onto non-tress-passable tiles is allowed sometimes which then immobilizes the player forever