Closed nanoandrew4 closed 7 years ago
Does not have to do with tiles loading infinitely, but with tile change detection moving more than a tile at a time and throwing part of the tile loading off
Fixed in commit 94f542eaa545bd73ba3c545f42a32940ef7aa3af was just a mess up with position in imageView array (see changes in OverworldView for more details)
Thought it was fixed... apparently not...