[X] I'm sure both client and server are on the latest update.
[X] I have read the console error message carefully (if applicable).
Your Environment
Version: a1.64.12
Operating System: Windows 10
Description
I wanted to implement the dynamic sky system
so I ran the Sky.Spawn() command on the client side
so far no error except that when I decided to change the weather this error appeared
‘[2024-04-26 18:54:00] WARNING UltraDynamicSky entity not found! If you want to change weather properties please use 'Sky.Spawn()' to replace this map's Sky entities with the UltraDynamicSky Sun and Weather Actors, which are able to have their properties changed.
‘
I don't know where it came from or how it happened and I'm not the only one to have fallen victim to this bug.
Steps to reproduce the behavior
go to client (Index) in your package
enter the Sky.Spawn() command
and then try to change the weather
Sky.ChangeWeather(WeatherType.Rain, 1)
in the code it looks like this
Sky.Spawn()
Sky.ChangeWeather(WeatherType.Rain, 1)
Expected behavior
I imagine that nothing in particular will happen with this bug, apart from the fact that the dynamic sky won't work and just the classic sky will remain.
Actual behavior
[2024-04-26 18:54:00] WARNING UltraDynamicSky entity not found! If you want to change weather properties please use 'Sky.Spawn()' to replace this map's Sky entities with the UltraDynamicSky Sun and Weather Actors, which are able to have their properties changed.
Prerequisites
Your Environment
Description
I wanted to implement the dynamic sky system so I ran the Sky.Spawn() command on the client side so far no error except that when I decided to change the weather this error appeared ‘[2024-04-26 18:54:00] WARNING UltraDynamicSky entity not found! If you want to change weather properties please use 'Sky.Spawn()' to replace this map's Sky entities with the UltraDynamicSky Sun and Weather Actors, which are able to have their properties changed. ‘ I don't know where it came from or how it happened and I'm not the only one to have fallen victim to this bug.
Steps to reproduce the behavior
go to client (Index) in your package
enter the Sky.Spawn() command
and then try to change the weather
Sky.ChangeWeather(WeatherType.Rain, 1)
in the code it looks like this
Expected behavior
I imagine that nothing in particular will happen with this bug, apart from the fact that the dynamic sky won't work and just the classic sky will remain.
Actual behavior
[2024-04-26 18:54:00] WARNING UltraDynamicSky entity not found! If you want to change weather properties please use 'Sky.Spawn()' to replace this map's Sky entities with the UltraDynamicSky Sun and Weather Actors, which are able to have their properties changed.