Open Timmy-the-nobody opened 4 months ago
in fact they are not called, when joining the design is that you should iterate/get the value manually to find it
Thanks for the answer, I thought it wasn't intentional as it make some parts of the scripts redundant I'll adapt to this design if you want to keep it like that then
Prerequisites
Your Environment
Description
The “ValueChange” event is not called on the client side after joining a server on which some entities have networked key/values defined with
SetValue
The value is set correctly tho, it's just that the event is only triggered on the client when it's set while the client is connectedSteps to reproduce the behavior
Expected behavior
The "ValueChange" event should be called each time the value is set imo, even if it's after the first sync on the client
Actual behavior
The "ValueChange" event is only called clientside for entities that are spawned while the value is changed (and not for the initial sync or existing entities)