Closed MegaThorx closed 3 years ago
local MyProp = Grenade(spawn_locations[math.random(#spawn_locations)],Rotator(0, 0, 0),"NanosWorld::SM_OilDrum","NanosWorld::P_Explosion_Dirt","NanosWorld::A_Explosion_Large") MyProp:SetMaterialColorParameter("Tint", Color(1,0.0,0.0,1)) MyProp:SetScale(Vector(3,3,3)) MyProp.BaseDamage = 100 MyProp.DamageInnerRadius = 3000 using explode afterwards, but I get no radius damage, only if I hold the grenade
and try that okay this is indeed weird sometimes it kills me now, sometimes it moves the crate next to it sometimes both things together sometimes nothing at all seems like an internal issue then - I will commit the gamemode, just a sec
be sure to uncomment --wareGame = 13 at 225 server/index.lua https://github.com/Sebihunter/nanos-world-ware GitHub Sebihunter/nanos-world-ware Minigames gamemode based on the popular gamemodes "Ware" for Multi Theft Auto and Garrys Mod. Complete microgames and earn points to win the game. - Sebihunter/nanos-world-ware
that way only the granade minigame gets launched
Hello there DaSebsch! I couldn't reproduce this issue, your game-mode was updated I think and there was no grenade there to test, could you see if it still happens? Were you alone in the server?
https://user-images.githubusercontent.com/6226807/109414928-9103d400-7994-11eb-9b4d-f07ec4a76134.mp4
If we experience that again, we can reopen this issue
Created by
DaSebsch#1341