Closed Timmy-the-nobody closed 1 year ago
The physical animations remain as they are when char:ResetPhysicalAnimationSettings is called
char:ResetPhysicalAnimationSettings
char:SetPhysicalAnimationSettings("spine_01", false, true) char:ResetPhysicalAnimationSettings()
The physical animation simulation should stop
The physical animations remains the same
Fixed, thanks!
Perfect :pray:
Prerequisites
Your Environment
Description
The physical animations remain as they are when
char:ResetPhysicalAnimationSettings
is calledSteps to reproduce the behavior
Expected behavior
The physical animation simulation should stop
Actual behavior
The physical animations remains the same