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Character Punch event is not triggered client side #962

Closed Bad57 closed 11 months ago

Bad57 commented 11 months ago

Prerequisites

Your Environment

Description

The punch event doesn't seems to be triggered on the client side

Steps to reproduce the behavior

On a Client script file, add the following code :

Package.Subscribe("Load",function() Console.Log("Test") end)

Character.Subscribe("Punch", function(self) Console.Log("Punch Triggered") end)

This code assumes that you're already pocessing a Character

Punch with your character

Check the console

Expected behavior

Client Side console should display :

[date] SCRIPT Test [date] SCRIPT Punch Triggered

Actual behavior

Client Side console :

[date] SCRIPT Test

gtnardy commented 11 months ago

Fixed, thanks for reporting it!