Closed vugi99 closed 10 months ago
This is breaking VZ banks as money gets saved in the next map during changemap instead of current one
Also breaking VZ leaderboard sometimes
Fixed for the next update, the map will only be updated after the entities are destroyed
Prerequisites
Your Environment
Description
Server.GetMap() when changing map is broken
Steps to reproduce the behavior
Start on default-blank-map
Expected behavior
Should return default-blank-map when player is destroyed
Actual behavior
returns default-testing-map when player is destroyed