Assert with useful error message when shader file includer fails. Return from releaseInclude instead of empty assert, glslang asserts with a more descriptive error message later as well.
Thanks for the change, the validation server is currently down because of a module (hardware) failure in my router. Will review this when it's back online.
Assert with useful error message when shader file includer fails. Return from
releaseInclude
instead of emptyassert
,glslang
asserts with a more descriptive error message later as well.