napolitanod / Danger-Zone

localized zone effects with trigger options supporting animations, lasting effects, active effects, macros and integrations with other Foundry modules.
GNU General Public License v3.0
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Trigger based on MATT's #114

Open WinterrrWarlock opened 4 days ago

WinterrrWarlock commented 4 days ago

Would it be possible to add a trigger condition from Monk's Active Tile Triggers?

I have a ship map that has the crew fighting off a Kraken. Instead of their usual turn, they instead have to fire cannons at the Kraken. I'd love to be able to trigger Danger zone automatically within a landing when they succeed, setting off the canon fire effects as well as damaging the Kraken. I can't really use the combat triggers because in some rounds they have to load the cannons. If there is a way to trigger the Danger Zone within a MATT workflow that would be awesome

WinterrrWarlock commented 2 days ago

Also, bit of a sidebar, but whenever I try to activate healing it instead does damage. I have to put the roll as -1d12 for it to "heal"