localized zone effects with trigger options supporting animations, lasting effects, active effects, macros and integrations with other Foundry modules.
Would it be possible to add a trigger condition from Monk's Active Tile Triggers?
I have a ship map that has the crew fighting off a Kraken. Instead of their usual turn, they instead have to fire cannons at the Kraken. I'd love to be able to trigger Danger zone automatically within a landing when they succeed, setting off the canon fire effects as well as damaging the Kraken. I can't really use the combat triggers because in some rounds they have to load the cannons. If there is a way to trigger the Danger Zone within a MATT workflow that would be awesome
Would it be possible to add a trigger condition from Monk's Active Tile Triggers?
I have a ship map that has the crew fighting off a Kraken. Instead of their usual turn, they instead have to fire cannons at the Kraken. I'd love to be able to trigger Danger zone automatically within a landing when they succeed, setting off the canon fire effects as well as damaging the Kraken. I can't really use the combat triggers because in some rounds they have to load the cannons. If there is a way to trigger the Danger Zone within a MATT workflow that would be awesome