Permit Emu_Trigger components to be created prior to entering play mode. This is useful to add Emu_Trigger Interact or ExecuteCustomTrigger actions on UI Button for testing.
Allow SpawnObject to reference prefabs which are not assets; set spawned objects active to match VRC_Trigger behavior.
Permit Emu_Trigger components to be created prior to entering play mode. This is useful to add Emu_Trigger Interact or ExecuteCustomTrigger actions on UI Button for testing.
Allow SpawnObject to reference prefabs which are not assets; set spawned objects active to match VRC_Trigger behavior.