Closed KingKrouch closed 2 years ago
It's crashing in _D3DDDI_DEVICEFUNCS::pfnPresent1. You have to turn G-Sync off for DDrawCompat (more specifically, for exclusive full-screen mode I suppose, but nobody has tested that without DDrawCompat). See https://github.com/narzoul/DDrawCompat/issues/65#issuecomment-625987367.
Thanks! This managed to help fix the crashing.
When I attempt to launch the game using DDrawCompat, the game decides to crash. Figured I'd post my log here if that would be helpful.
Here's what occurs when I launch the release binaries: DDrawCompat-ADVcore.log
Here's what happens when I attempt to launch it using the binaries in the debug binaries: DDrawCompat-ADVcore.log