narzoul / DDrawCompat

DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
BSD Zero Clause License
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Feature Request: Adding Scaling Modes to DDrawCompat #131

Closed RedFalcon10 closed 1 year ago

RedFalcon10 commented 2 years ago

Thanks a lot for your work on DDrawCompat as it is the only tool that makes Rainbow Six: Rogue Spear fully functional. However, I would really appreciate it if you can add a stretched, keep aspect ratio scaling mode to keep 4:3 forced menus like the main menu and others in their original 4:3 aspect ratio to avoid the constant resolution changes from in-game resolution to menu resolution as it is a really annoying thing in most old games. Other than that, DDrawCompat is working great with Rogue Spear so far.

Thanks!

narzoul commented 1 year ago

Display scaling was added in v0.4.0. It's enabled by default. Check the wiki for details.