narzoul / DDrawCompat

DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
BSD Zero Clause License
939 stars 70 forks source link

Delta Force 2 #213

Closed ghotik closed 10 months ago

ghotik commented 1 year ago

Hi. I got some problems with this game that seem related to ddraw (the game is using IDirectDraw7) and that I can't manage with DxWnd usual tricks, nor dropping DDrawCompat ddraw.dll in the game folder. Problems are discussed here https://sourceforge.net/p/dxwnd/discussion/general/thread/eea65dea17/#e704 and seem related to the computer configuration (I got different problems while other users have their own!). Anyway, this is a summary of what I see:

The picture shows a rocket launch ramp that should be invisible since it is behind the snowy hill. z

ghotik commented 1 year ago

Curiously, enabling the DxWnd wireframe option, it seems that the game scene is only partially handled with textures, with all the landscape and even the enemy targets managed differently! wf1 wf2

ghotik commented 1 year ago

Sorry, It seems I pushed here a hopeless case. The game is fine in SW mode, but the HW mode uses a mixed approach, voxels plus 3D textures, and the mix simply doesn't work correctly. At least, this is what we read here: https://www.vogons.org/viewtopic.php?f=59&t=52136