Closed PlayNeth closed 7 months ago
I had a similar issue but it was fixed with DxWnd. There were performance issues, and DDC fixed both the crash as well as the performance together. https://github.com/narzoul/DDrawCompat/issues/166
@PlayNeth Can you confirm if the fix mentioned by @BEENNath58 works or not?
Nope. Crashes on startup regardless
The crash dump you originally attached is definitely the same issue, so the patched ddraw.dll should fix it. I see you're using some integrated Intel GPU though, so there may be other bugs with it also. Please attach another crash dump and debug log with the patched ddraw.dll from the other issue.
Alright. By the way, this laptop I'm using has a dual GPU configuration, iGPU main discrete nvidia second. Just in case this piece of info might come in handy in the future
It isn't instantly crashing anymore so that is definitely some good progress. Now it's behaving the same exact way as in the previous issue, as in freezing with a black screen in borderless mode and working flawlessly in exclusive DDrawCompat-nfshs.log
Probably, think I got mixed up with the dll files lol, my bad. Anyways, seems to be working like a charm now. Many thanks once again
Fixed in v0.5.0.
Another issue I forgot to report that you reminded me of in the previous issue: DirectX 6 doesn't seem work in NFS IV at all, crashes upon startup every single time, but at least this time I was able to obtain a crash dump from the .exe:
nfshs.exe.5576.zip And the log file: DDrawCompat-nfshs.log
I'm sure it has to do with DirectX 6 because whenever I use the vanilla d3da.dll (DX6) from NFS IV in NFS 3 it crashes there as well Using the latest version of ddrawcompat