narzoul / DDrawCompat

DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
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Shogo M.A.D. screen flashing effects render incorrectly #246

Open MuntKaicho opened 9 months ago

MuntKaicho commented 9 months ago

Screen flash effect and damage indicator effect are supposed to be fullscreen but they only render as 2 triangles on the sides. Otherwise everything runs flawlessly.

image

Settings used: AlternatePixelCenter = on FontAntialiasing = off FpsLimiter = flipstart(60) DesktopColorDepth = 32 RenderColorDepth = 32 PalettizedTextures = off

Also tested with ForceD3D9On12. That removed the need to turn off PalettizedTextures, but removes the screen flashing effect completely and brings down the framerate.