narzoul / DDrawCompat

DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
BSD Zero Clause License
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Sacred Gold Issue with Map Rendering. #290

Closed ghost closed 2 months ago

ghost commented 3 months ago

Hi, recently I applied ddrawcompat to Sacred Gold and I having a bit of issues, for some reason there are gaps and rendering issues with log book and mini map viewing, but those issues are from a new ddrawcompat version, the old one didn't have any of those issues. I used ddrawcompat version from (https://github.com/narzoul/DDrawCompat/issues/149) and then new drrawcompat version 0.5.1 Case in point: pureHD-2024-03-16-21-33-38-80 pureHD-2024-03-16-21-42-19-33 pureHD-2024-03-16-21-34-07-39 pureHD-2024-03-16-21-42-52-00 DDrawCompat-pureHD.log DDrawCompat-pureHD0.5.1.log I think it may do with display, but hardly, I use Windows 7 plus I play with PureHD mod and I use 1368x768. I didn't have the problem with old version, it's the new that have issues.

narzoul commented 2 months ago

Fixed in v0.5.2. I only tested the unmodded GOG version, but it had similar issues, so I assume it will fix the modded one too. If not, reopen it.