Closed aybe closed 4 years ago
Also, the debug version of DDrawCompat is slow enough to make it playable albeit it's a bit too slow then.
There is no such feature currently. It could be added in a future version, but it would require config options, which is not something I've planned to add for the next major release. So it's quite a long way ahead (meaning possibly not even this year).
You could try using 3rd party frame limiters, or the one supported by your driver, though I didn't have any luck with AMD Chill on the demo version. If you have an Nvidia GPU, you might be able to use Nvidia Profile Inspector to set v-sync to "1/2 Refresh Rate" which would give the expected 30 fps, assuming you have a 60 Hz display.
I don't recommend using the debug build for this. It'll produce a very big log file unnecessarily.
I'm closing this because there is another open issue with the same request already: https://github.com/narzoul/DDrawCompat/issues/29
okay, thanks!
(this is about the complete game, not the demo version)
File: Wipeout2.exe SHA-1: ae06da74e2db32fd73a9d35da195e7c06cfca0f8
The game has no graphical glitches, everything looks perfect except for one thing: it's too fast.
Is there a way to slow things down in DDrawCompat like DxWnd can do ?
Thank you 🥇