Closed nasaonacid closed 9 years ago
Fixed. Caused by the introduction of the completion state. If the user was at a different sized scale than that of the beginning before continuing to a new game the scale would not match that of the new start scale. Updated code so that the original width and height are saved whenever a new round begins
When you start the game in a small window and resize to a larger size the stage doesn't resize items to the correct scale.