nataliapc / msx2daad

DAAD interpreter created from scratch for MSX2/MSX2+ systems using the graphical capabilities of this machines.
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non-Monospace fonts #16

Open santiontanon opened 4 years ago

santiontanon commented 4 years ago

Given how much do these games rely on text, it would be great to support non-monospace fonts in the engine!

nataliapc commented 2 years ago

Very hard to do, due to all the screen location and text system (cursor location, window definitions, etc) is based in columns and rows. Perhaps a mixed system would be possible, with a screen location based in a monospaced font, and proportional fonts inside the text windows. Anyway it is not easy.