Open santiontanon opened 4 years ago
Very hard to do, due to all the screen location and text system (cursor location, window definitions, etc) is based in columns and rows. Perhaps a mixed system would be possible, with a screen location based in a monospaced font, and proportional fonts inside the text windows. Anyway it is not easy.
Given how much do these games rely on text, it would be great to support non-monospace fonts in the engine!