Generate the Sillymeter in a sane way with the Holiday Manager. We also need the interactive props to be capable of interact with battle. So far all I've done is put in a temporary patch that allows for the interactive props to load in the first place, currently they're only visual.
Generate the Sillymeter in a sane way with the Holiday Manager. We also need the interactive props to be capable of interact with battle. So far all I've done is put in a temporary patch that allows for the interactive props to load in the first place, currently they're only visual.