EDIT: Nevermind this issue. The code is deterministic, so the result is always the same. Sorry for the trouble.
Greetings,
I was wondering if there is a way to achieve reproducible results.
Specifically, I am looking for something like an integer parameter (random_state) in FFXRegressor(),
that would allow for consistent outcomes across different runs or another similar way.
I have checked the core files, but up to my knowledge it seems that an option for ensuring reproducibility is not present.
Could you please confirm if this functionality is indeed not yet implemented,
or if there is an alternative method to achieve reproducibility?
EDIT: Nevermind this issue. The code is deterministic, so the result is always the same. Sorry for the trouble.
Greetings,
I was wondering if there is a way to achieve reproducible results. Specifically, I am looking for something like an integer parameter (random_state) in FFXRegressor(), that would allow for consistent outcomes across different runs or another similar way.
I have checked the core files, but up to my knowledge it seems that an option for ensuring reproducibility is not present.
Could you please confirm if this functionality is indeed not yet implemented, or if there is an alternative method to achieve reproducibility?
Thank you.