Closed NobbZ closed 6 months ago
Thanks for the suggestion! I think this is a nice to have feature that shouldn't require too much effort. I will go ahead and add this to the list of features I would like to tackle.
In the meantime, you can checkout my comment here that allows you to use the local @iconify/json
module to retrieve the icons instead of the internet.
I am second to this feature. Recently I have been getting errors like UND_ERR_CONNECT_TIMEOUT
when fetching the icons. I guess this is because I'm using a VPN and the firewall is kicking in from Vercel because I use a lot of icons in a single page. An offline cache might solve this problem.
I also think this would be an amazing feature and it looks like it will be supported in v1
of astro-icon
. I do a lot of development on plains, trains, and automobiles where internet isn't always a thing
The v1
of astro-icon
will utilize the locally installed files and no longer reach out to a service.
I am using a build system for reproducible builds. This does not allow for internet access under normal circumstances.
I can circumvent this restriction by offloading the internet access to other buildsteps, though these are required to have a fixed output then.
Therefore I'd like to maintain a list of SVGs to be used in an extra file and using that to "prefetch" them into a cache location and then just tell
astr-icon
which cache folder to use, such that I can still usename="mdi:account"
orpack="mdi" name="account"
syntaxes.Adding just names like that to a list is much easier and less error prone to me, than having to manually copy the SVGs to
/src/icons
, also the necessary rename on filesystem and in code takes removes the relationship to the website thatmdi:account
gives me.