Closed S-Man42 closed 3 years ago
Ah yes, closing issue without any context. Mind to share your solution?
Thanks for your very kind, non-offending request. That's the way making people help you with pleasure... 🙄
Well, for me, it works to take the Canvas instance, which is used to create a TouchyCanvas, directly to draw some text on it. So, TouchyCanvas is used for drawing touchy Rects and the normal Canvas is used to draw text. Don't know if you could call it a solution.
Is there a way to use a
TextPainter
on the canvas? Or is there a way to access the normalCanvas
member to do this?