Closed natevm closed 6 years ago
We will need to turn PointlightViewer's fragment shader into a template, and then call the inlining code to substitute the analytical BRDF into it. (We are already doing the same thing in BRDFViewer's vertex shader.)
PointlightViewer
BRDFViewer
We will need to turn
PointlightViewer
's fragment shader into a template, and then call the inlining code to substitute the analytical BRDF into it. (We are already doing the same thing inBRDFViewer
's vertex shader.)