Closed DQLin closed 6 years ago
disney-brdf-load
). That way it is easier to see which changes are yours and which changes are mine. .brdfs
(which should be around today), I'm going to draft a planning document. Then we can decide whether to continue to fix picking or if we want to focus on some other feature. Update on priorities. I'd hate to see @DQLin 's work go to waste. My point is that if it takes a really long time to debug on Linux we may want to move on. EDIT: We can keep the code for Windows and leave it broken on Linux if it's really hard to fix... supporting many platforms is a little outside the scope of a class project.
BRDF's specular lobe isn't pointing towards the light direction. Any idea why this might be?
I might have messed up the selection by changing the aspect ratio of the gl canvases to take into account the additional controls. Could you take a look when you get a chance?
In the image above, I'd like the specular lobe to point to the upper left.
Hi everyone, just merged my select-on-surface function with nathan's disney brdf. Approval requested.