nathanhoad / godot_dialogue_manager

A powerful nonlinear dialogue system for Godot
MIT License
2.04k stars 161 forks source link

Nicer text animation #4

Closed tavurth closed 2 years ago

tavurth commented 2 years ago

Previously I built a dialog manager in a similar style to the Animal Crossing games with a small sound effect as each character is played.

How would be the best way to go about implementing this in the godot-dialogue-manager?

On each character played a small note is also played to give the illusion of some speech.

https://user-images.githubusercontent.com/100964/151955297-a182cfb0-89a5-4eda-8220-0116f37606f8.mov

nathanhoad commented 2 years ago

Part of a big update I'm working on will make "talk noises" easier to implement.