I looked through the doc and wasn't sure if this was possible or if I'm thinking about this the wrong way.
I wanted to create a generic default dialogue script to my NPC, something of the following:
~ Example
{{ npc_name }}: [[Hi|Hello|Howdy]], this is some dialogue.
{{ npc_name }}: You have {{ quests.size() }} quests.
do i = 0
while i < quests.size()
- {{ quests[i].title }}
{{ npc_name }}: {{ quests[i].description }}
do i += 1
I want to generate the responses for all the possible quests but in this case it will go through the quest responses one-by-one.
I understand I can probably resolve my issue using DialogueManager.create_resource_from_text but was wondering if there was any other way?
I looked through the doc and wasn't sure if this was possible or if I'm thinking about this the wrong way.
I wanted to create a generic default dialogue script to my NPC, something of the following:
I want to generate the responses for all the possible quests but in this case it will go through the quest responses one-by-one.
I understand I can probably resolve my issue using
DialogueManager.create_resource_from_text
but was wondering if there was any other way?