Hi, I decided to add localization to my game and there will be some cases in which I will need to interpolate some strings / floats inside the dialogues. When I was not making use of the translations, it was working and reading the variable from my Singleton, but now it does not. It just renders {{PlayerData.version}}.
It would be great if we could keep using the variables there, or maybe there is another solution I am not aware of?
Hi, I decided to add localization to my game and there will be some cases in which I will need to interpolate some strings / floats inside the dialogues. When I was not making use of the translations, it was working and reading the variable from my Singleton, but now it does not. It just renders {{PlayerData.version}}.
It would be great if we could keep using the variables there, or maybe there is another solution I am not aware of?
quest here.