Hi i followed the instructions of the tutorial about use godot_dialogue_manager in godot 4 but i cant manage the dialogue status for example i want to pause the player movement when dialogue is open but the docs arent frendly about connect a method to the ended signals
Hi i followed the instructions of the tutorial about use godot_dialogue_manager in godot 4 but i cant manage the dialogue status for example i want to pause the player movement when dialogue is open but the docs arent frendly about connect a method to the ended signals
example of my code: