A boolean option in the apworld that if true shield jumps (what we're currently calling using your shield button at the top of your jump arc to gain a little height/distance) are required in logic.
Using shield jumps can enable the player to reach some locations that would otherwise require a glider and/or bracelet.
To add:
Implement the option in Options.py (already done, need to uncomment)
Document all locations in the game that are reachable with shield jump, without glider or bracelet.
Document all locations that are not reachable with glider alone, but are with glider and shield jump.
Document all locations that are not reachable with bracelet alone, but are with bracelet and shield jump.
Implement the additional logic rules to offer shield jump as an option
A boolean option in the apworld that if true shield jumps (what we're currently calling using your shield button at the top of your jump arc to gain a little height/distance) are required in logic.
Using shield jumps can enable the player to reach some locations that would otherwise require a glider and/or bracelet.
To add: