natronium / GatorArchipelago

An archipelago world definition for Lil Gator Game
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Traps #3

Open roseasromeo opened 2 months ago

roseasromeo commented 2 months ago

Traps are relatively straightforward to implement in the apworld and thus highly depend on what is feasible client-side.

Features desired from the apworld:

roseasromeo commented 2 months ago

Trap types should be defined with weights, not just on/off, in order to generate a distribution of traps to player preference