Instead of counting all the points in the end after the player has lost there should be achievements.
Meaning, every few minutes or so it should say "congrats - level up" and it should become increasingly difficult and more points should come out of every closed cycle.
Instead of counting all the points in the end after the player has lost there should be achievements. Meaning, every few minutes or so it should say "congrats - level up" and it should become increasingly difficult and more points should come out of every closed cycle.