Closed jhslee closed 2 years ago
Please tell us the version of the ZEPETO World package. (You can check the version in Unity > Window > Package Manager.) 1.5.1
Please tell us which version of the ZEPETO app is currently installed. (You can check the version in ZEPETO App > MY > Settings > Version.) 3.14.2
What features were you trying to implement? Tried to call CancelInvoke on a method with a delay.
What problem did you encounter? Invoke call works, but the cancellation of said invocation does not work.
Please tell us your development environment. Mac OS Monteray 12.4 Unity 2020.3.9f1
Please attach the implemented code. If you have a screenshot, please attach it.
this.invokeButton.onClick.AddListener(() => { console.log(`[InvokeTest:invokeButton]`); this.Invoke("DoSomething", this.delay); //Initial Invoke Call. }); this.cancelInvoke1Button.onClick.AddListener(() => { console.log(`[InvokeTest:cancelInvoke1Button]`); this.CancelInvoke(); //Cancel Invocation does not work. }); this.cancelInvoke2Button.onClick.AddListener(() => { console.log(`[InvokeTest:cancelInvoke2Button]`); this.CancelInvoke("DoSomething"); //Cancel Invocation by name does not work. }); public DoSomething() { console.log(`[InvokeTest:DoSomething]`); }
InvokeIssue_1.unitypackage.zip
다음 버전에서 수정 예정입니다. 감사합니다.
Fixed in 1.8.0
Please tell us the version of the ZEPETO World package. (You can check the version in Unity > Window > Package Manager.) 1.5.1
Please tell us which version of the ZEPETO app is currently installed. (You can check the version in ZEPETO App > MY > Settings > Version.) 3.14.2
What features were you trying to implement? Tried to call CancelInvoke on a method with a delay.
What problem did you encounter? Invoke call works, but the cancellation of said invocation does not work.
Please tell us your development environment. Mac OS Monteray 12.4 Unity 2020.3.9f1
Please attach the implemented code. If you have a screenshot, please attach it.
InvokeIssue_1.unitypackage.zip