navrocky / urtconnector

Automatically exported from code.google.com/p/urtconnector
0 stars 0 forks source link

Auth Fails if Connector used to connect #121

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
If we use Connector to connec to to 4.2 server with Auth enabled, Auth won't 
work properly. Apparently Auth needs like a second to contact with Auth network 
and validate client. Connector is so fast, that game starts to connect with 
game server too fast and Auth system has no enough time to verify client.

Original issue reported on code.google.com by MajkFajk...@gmail.com on 14 Sep 2012 at 10:39

GoogleCodeExporter commented 9 years ago
Omg, what we can do?

Is there a way to launch the game from command line properly?

Original comment by navrocky.vlad on 14 Sep 2012 at 11:10

GoogleCodeExporter commented 9 years ago

Original comment by navrocky.vlad on 14 Sep 2012 at 11:11

GoogleCodeExporter commented 9 years ago
Well Vlad - you must use try and error method. I would start with "wait" 
parameter passed to game after it was launched by Connector.

Original comment by MajkFajk...@gmail.com on 14 Sep 2012 at 11:12

GoogleCodeExporter commented 9 years ago
"wait" parameter, what is this? 

Can you provide a correct command line?

Original comment by navrocky.vlad on 14 Sep 2012 at 11:19

GoogleCodeExporter commented 9 years ago
wait is used in scripts for example. 
wait <miliseconds>

So for example type in game console:

wait 1000; screenshotjpeg

Will wait on second and make screenshot :)

Original comment by MajkFajk...@gmail.com on 14 Sep 2012 at 11:26

GoogleCodeExporter commented 9 years ago
ok i'll try later to play with wait

Original comment by navrocky.vlad on 14 Sep 2012 at 11:31